diff --git a/assets/css/header.css b/assets/css/header.css index 846ecf1..b03e7b5 100644 --- a/assets/css/header.css +++ b/assets/css/header.css @@ -158,13 +158,14 @@ /* Per-environment gradient themes — !important keeps the gradient fixed under the brass hover overlay (ui.css :hover rules load later). */ -.scope-env-row[data-env="open"] .cs-btn.on { background: linear-gradient(135deg, #7ec8e3 0%, #c8922a 100%) !important; border-color: #a07020 !important; color: #fff; } +.scope-env-row[data-env="open"] .cs-btn.on { background: linear-gradient(135deg, #5a8a28 0%, #b8d860 100%) !important; border-color: #4a7818 !important; color: #fff; } .scope-env-row[data-env="forest"] .cs-btn.on { background: linear-gradient(135deg, #1b5e3b 0%, #57bf8a 100%) !important; border-color: #1b5e3b !important; color: #fff; } .scope-env-row[data-env="alpine"] .cs-btn.on { background: linear-gradient(135deg, #a8cfe8 0%, #dff0fa 100%) !important; border-color: #6aaedd !important; color: #1a3a58; } .scope-env-row[data-env="beach"] .cs-btn.on { background: linear-gradient(135deg, #2a8fc8 0%, #e8d87a 100%) !important; border-color: #1e78b0 !important; color: #fff; } .scope-env-row[data-env="river"] .cs-btn.on { background: linear-gradient(135deg, #2e6e5e 0%, #78c4a8 100%) !important; border-color: #2e6e5e !important; color: #fff; } .scope-env-row[data-env="desert"] .cs-btn.on { background: linear-gradient(135deg, #b86820 0%, #e8c458 100%) !important; border-color: #a05818 !important; color: #fff; } .scope-env-row[data-env="openwater"] .cs-btn.on { background: linear-gradient(135deg, #0c4878 0%, #2898d8 100%) !important; border-color: #0c4878 !important; color: #fff; } +.scope-env-row[data-env="urban"] .cs-btn.on { background: linear-gradient(135deg, #4a5568 0%, #a89880 100%) !important; border-color: #3a4455 !important; color: #fff; } /* On hover the brass overlay covers the interior — force white text for contrast */ .scope-env-row .cs-btn.on:hover { color: #fff; } diff --git a/assets/js/config.js b/assets/js/config.js index f2af372..aeb57f5 100644 --- a/assets/js/config.js +++ b/assets/js/config.js @@ -122,13 +122,14 @@ export const POLLEN_TYPES = { // label - short display name // note - shown in column header tooltip to flag modified calculation export const UTCI_ENVIRONMENTS = { - open: { shortLabel: null, label: 'Open / Exposed', dirFactor: 1.00, difFactor: 1.00, globFactor: 1.00, taOffset: 0.0, note: null }, - forest: { shortLabel: 'Forest', label: 'Forest / Woodland', dirFactor: 0.15, difFactor: 0.40, globFactor: 0.20, taOffset: -2.0, note: 'Canopy-shaded estimate - direct radiation reduced 85%, air temp adjusted for evapotranspiration cooling' }, - alpine: { shortLabel: 'Alpine', label: 'High Altitude / Alpine', dirFactor: 1.15, difFactor: 1.10, globFactor: 1.12, taOffset: -1.0, note: 'Alpine estimate assuming approx. 2000 m elevation - radiation enhanced ~15% through thinner atmosphere, adjusted for exposed ridge conditions' }, + open: { shortLabel: null, label: 'Grass / Open Field', dirFactor: 1.00, difFactor: 1.00, globFactor: 1.00, taOffset: 0.0, note: null }, + urban: { shortLabel: 'City', label: 'Town / City', dirFactor: 0.70, difFactor: 0.75, globFactor: 0.82, taOffset: 2.5, note: 'Urban heat island estimate - UHI raises air temp ~2–3 °C, building canyons reduce direct and diffuse solar load, reflections from concrete and glass partially offset sky-view reduction' }, beach: { shortLabel: 'Beach', label: 'Beach / Lakeside', dirFactor: 1.12, difFactor: 1.06, globFactor: 1.10, taOffset: 0.0, note: 'Reflected radiation from water and sand surfaces increases effective solar load - no shade, higher UV dose' }, river: { shortLabel: 'Riverbank', label: 'River / Riverbank', dirFactor: 0.50, difFactor: 0.60, globFactor: 0.55, taOffset: -2.5, note: 'Shaded riverbank estimate - canopy and valley walls reduce direct sun, evaporative cooling from water surface lowers apparent air temp' }, - desert: { shortLabel: 'Desert', label: 'Desert / Arid', dirFactor: 1.22, difFactor: 1.10, globFactor: 1.18, taOffset: 3.5, note: 'Extreme radiation load from high albedo sand and bare ground - ground-level heat significantly raises effective felt temperature' }, + forest: { shortLabel: 'Forest', label: 'Forest / Woodland', dirFactor: 0.15, difFactor: 0.40, globFactor: 0.20, taOffset: -2.0, note: 'Canopy-shaded estimate - direct radiation reduced 85%, air temp adjusted for evapotranspiration cooling' }, openwater: { shortLabel: 'Open Water', label: 'Open Water', dirFactor: 1.14, difFactor: 1.08, globFactor: 1.12, taOffset: 0.0, note: 'Open water - full solar exposure with additional radiation reflected from the water surface, no shade or shelter, no ground heat contribution' }, + alpine: { shortLabel: 'Alpine', label: 'High Altitude / Alpine', dirFactor: 1.15, difFactor: 1.10, globFactor: 1.12, taOffset: -1.0, note: 'Alpine estimate assuming approx. 2000 m elevation - radiation enhanced ~15% through thinner atmosphere, adjusted for exposed ridge conditions' }, + desert: { shortLabel: 'Desert', label: 'Desert / Arid', dirFactor: 1.22, difFactor: 1.10, globFactor: 1.18, taOffset: 3.5, note: 'Extreme radiation load from high albedo sand and bare ground - ground-level heat significantly raises effective felt temperature' }, }; // Maps OUTDOORS_VARIANTS keys to a default UTCI_ENVIRONMENTS key. @@ -139,11 +140,16 @@ export const VARIANT_DEFAULT_ENV = { forest: 'forest', park: 'forest', beach: 'beach', - sailing: 'beach', + sailing: 'openwater', hiking: 'alpine', wintersports:'alpine', fishing: 'river', naturist: 'beach', + urban: 'urban', + farming: 'open', + construction:'urban', + office: 'urban', + windowcleaning:'urban', }; // Left-to-right order of the profile buttons in the top filter bar. diff --git a/assets/js/hooks/useAppState.js b/assets/js/hooks/useAppState.js index c915064..d6ab5f1 100644 --- a/assets/js/hooks/useAppState.js +++ b/assets/js/hooks/useAppState.js @@ -154,6 +154,9 @@ export function useAppState() { const hasIndoor = profile.cols['indoorT'] || profile.cols['managedT']; setIndoorMode(hasIndoor ? 'on' : 'off'); setIndoorManaged(false); + if (hasIndoor) setBuildingTypeAndSave('brick'); + const defaultEnv = VARIANT_DEFAULT_ENV[key]; + if (defaultEnv) setUtciEnvAndSave(defaultEnv); } else { // Custom profile initializes from config - blank slate, user picks columns. const customCols = FILTER_PROFILES.custom?.cols;