3.5.9
Updated pet calcs to be more accurate Fixed some layout issues Updated profile popup
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@@ -269,6 +269,24 @@ export function ConfigPanel({
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>${label}</button>
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`)}
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</div>
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<!-- Invisible, always-rendered copy of the Activities cards. It has no
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visual presence (height:0, hidden) but stays in normal flow so its
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natural width feeds the dropdown's fit-content sizing — this keeps
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the popup a constant width across all four tabs instead of
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resizing as the user switches tabs, using Activities (the widest
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tab) as that fixed reference size. -->
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<div class="profile-scroll-sizer" aria-hidden="true">
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<div class="profile-scroll">
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${activityOptions.map((opt) => html`
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<span key=${'sizer-' + opt.value} class="profile-btn" tabIndex="-1">
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<span class="profile-btn-scene"></span>
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<span class="profile-btn-label">${opt.name}</span>
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</span>
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`)}
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</div>
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</div>
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<div class="profile-scroll-wrap" ref=${profileWrapRef}>
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<span class="profile-scroll-chevron left" aria-hidden="true">‹</span>
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<span class="profile-scroll-chevron right" aria-hidden="true">›</span>
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@@ -33,7 +33,7 @@
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import { h, Fragment } from '../../vendor/preact.js';
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import htm from '../../vendor/htm.js';
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import { confidenceBand, utciCategory, VEHICLE_SPEEDS, VEHICLE_TYPES, BUILDING_TYPES, FUR_COLORS } from '../utils.js';
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import { confidenceBand, utciCategory, petCategory, VEHICLE_SPEEDS, VEHICLE_TYPES, BUILDING_TYPES, FUR_COLORS } from '../utils.js';
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import { FREE_DAYS, UTCI_ENVIRONMENTS, deriveProfileMain, FILTER_PROFILES, variantIcons } from '../config.js';
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import { calcVehicleInteriorTempPass } from '../physics.js';
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import { CloudIcon, PrecipIcon, HouseIcon, CarIcon, FogIcon, IceIcon } from '../components.js';
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@@ -134,7 +134,7 @@ export function DayTabs({
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// only need the derived main metric to compute the day-tab numbers and to
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// label the "what temps am I looking at" row below.
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const {
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isHomeOrOffice, isVehicleProfile, mainConfigKey, mainField, secondaryField, mainLabel,
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isHomeOrOffice, isVehicleProfile, isPetsProfile, mainConfigKey, mainField, secondaryField, mainLabel,
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mainMetricLabel, mainMetricDesc, secondaryMetricLabel, secondaryMetricDesc,
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} = deriveProfileMain(activeProfile, outdoorsVariant);
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@@ -302,12 +302,18 @@ export function DayTabs({
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// • Otherwise rain wins, then cloud, then a clear "sunny"/cold colour.
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const mix = (a, b, t) => a.map((v, i) => Math.round(v + (b[i] - v) * Math.max(0, Math.min(1, t))));
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const hex2rgb = (hx) => { const n = parseInt(hx.replace('#', ''), 16); return [(n >> 16) & 255, (n >> 8) & 255, n & 255]; };
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const tBand = dayHi !== null ? utciCategory(dayHi) : { bg: '#f8e554' };
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const catFn = isPetsProfile ? petCategory : utciCategory;
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const tBand = dayHi !== null ? catFn(dayHi) : { bg: '#f8e554' };
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const ccVals = repRows.map(r => r.cc).filter(v => isFinite(v));
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const avgCloud = ccVals.length ? ccVals.reduce((s, v) => s + v, 0) / ccVals.length : 0;
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const isHot = dayHi !== null && dayHi >= 29; // Hot band and above
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// Hot/cold cutoffs below are calibrated against UTCI_BANDS; for the
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// Pets profile (furSurfaceT, judged against the shifted PET_BANDS)
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// the same cutoffs are re-projected onto the pet scale so the
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// "hot hue" / "plain cold" branches kick in at the same relative
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// point in each band, not the same absolute degree.
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const isHot = dayHi !== null && dayHi >= (isPetsProfile ? 35 : 29); // Hot band and above
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const isDanger = tBand.solid === true;
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// Home/indoor/vehicle tabs show a modelled temperature, not the
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@@ -321,7 +327,9 @@ export function DayTabs({
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} else if (isHot) {
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// Keep the heat hue; cloud only mutes it a touch (orange/red never
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// greens) and rain does not override heat.
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const heatFactor = dayHi >= 39 ? 0.15 : dayHi >= 34 ? 0.30 : 0.45;
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const heatFactor = isPetsProfile
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? (dayHi >= 49 ? 0.15 : dayHi >= 43 ? 0.30 : 0.45)
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: (dayHi >= 39 ? 0.15 : dayHi >= 34 ? 0.30 : 0.45);
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const t = Math.max(0, Math.min(1, (avgCloud - 30) / 70)) * heatFactor;
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rgb = mix(hex2rgb(tBand.bg), [170, 162, 152], t);
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} else if (daySnow >= 0.1) {
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@@ -333,7 +341,7 @@ export function DayTabs({
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} else if (avgCloud >= 30) {
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// Cloud: light → dark grey with cover (pure grey, no temperature hue).
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rgb = mix([205, 206, 208], [110, 115, 122], Math.max(0, Math.min(1, (avgCloud - 30) / 70)));
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} else if (dayHi !== null && dayHi < 10) {
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} else if (dayHi !== null && dayHi < (isPetsProfile ? 2 : 10)) {
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// Clear & cold: keep the cold temperature blue.
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rgb = hex2rgb(tBand.bg);
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} else {
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@@ -199,7 +199,7 @@ export function buildHourlyRows({ forecast, airQuality, location, vehicleType, v
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// Fur surface temperature with thermal lag - Pets profile.
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const furAlbedo = (FUR_COLORS[furColor] || FUR_COLORS.brown).albedo;
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const furTemps = calcFurSurfaceTempPass(TaArr, radArr, vaArr, elevArr, furAlbedo);
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const furTemps = calcFurSurfaceTempPass(TaArr, radArr, vaArr, elevArr, furAlbedo, uvArr, cloudCatArr);
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hourlyRows.forEach((r, i) => { r.furSurfaceT = furTemps[i]; });
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}
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@@ -630,7 +630,7 @@ export function useAppState() {
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tableCanScrollRight,
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handleBodyScroll,
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} = useTableScroll({
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headTableRef, bodyTableRef, bodyScrollRef, headTrackRef,
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headTableRef, bodyTableRef, bodyScrollRef, headTrackRef, tableWrapRef,
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forecast, visibleCols, selectedDay, skinType, vehicleType,
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indoorMode, indoorManaged, showDecimals, showUnits,
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});
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@@ -29,6 +29,7 @@ export function useTableScroll({
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bodyTableRef,
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bodyScrollRef,
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headTrackRef,
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tableWrapRef,
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forecast,
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visibleCols,
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selectedDay,
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@@ -111,6 +112,15 @@ export function useTableScroll({
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const body = bodyScrollRef.current;
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if (!track || !body) return;
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track.style.transform = `translate3d(${-body.scrollLeft}px, 0, 0)`;
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// The Hour column's header cells (one per thead row) need to stay
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// pinned to the left edge even though the track they live in is
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// being shifted above - cancel that shift with an equal-and-opposite
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// translate so they hold still while the rest of the header scrolls.
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const headTable = headTableRef.current;
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if (headTable) {
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const pinnedCells = headTable.querySelectorAll('thead th:first-child');
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pinnedCells.forEach(c => { c.style.transform = `translate3d(${body.scrollLeft}px, 0, 0)`; });
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}
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updateTableScrollIndicators();
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};
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@@ -198,6 +208,12 @@ export function useTableScroll({
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// column N in the body, no drift as you scroll right.
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headTable.style.width = `${totalWidth}px`;
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bodyTable.style.width = `${totalWidth}px`;
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// Expose the pinned Hour column's width as a CSS var so the left
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// scroll-fade indicator can start after it, over the first column
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// that actually scrolls, rather than over the pinned column itself.
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if (tableWrapRef && tableWrapRef.current) {
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tableWrapRef.current.style.setProperty('--hour-col-w', `${finalW[0]}px`);
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}
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// Re-apply current horizontal offset so column alignment survives.
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handleBodyScroll();
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};
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+19
-5
@@ -620,11 +620,25 @@ export function calcShadeAirTemp(Ta, effectiveRad, va, elev, shade) {
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// A breed-specific multiplier (brachycephalic/senior) is deliberately not
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// modelled - this profile targets cats and small dogs as the reference animal.
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// -------------------------------------------------------------------------
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export function calcFurSurfaceTemp(Ta, globalRad, windSpeed, solElev, furAlbedo = 0.15) {
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export function calcFurSurfaceTemp(Ta, globalRad, windSpeed, solElev, furAlbedo = 0.15, uv, cloudCat) {
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if (globalRad == null || Ta == null) return null;
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const elevDeg = (solElev != null) ? Math.max(5, solElev) : 45;
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const angleCorrection = Math.sin(elevDeg * Math.PI / 180);
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const absorbed = globalRad * (1 - furAlbedo) * angleCorrection;
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// Same cloud/UV-clarity derating calcConcreteTemp() applies on top of the
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// raw radiation figure - both models share the same input array
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// (hourlyRows.effectiveRad), so without these fur was absorbing the full
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// beam while concrete was further discounted for haze/cloud, making fur
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// read hotter than pavement on anything but a clear sky (backwards from
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// the "never bakes as hot as dead concrete" intent above).
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const cloudTransmit = cloudCat === 'clear' ? 1.00
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: cloudCat === 'wispy' ? 0.92
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: cloudCat === 'scattered' ? 0.72
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: cloudCat === 'overcast' ? 0.28
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: 1.00;
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const uvClarity = (uv && uv > 0)
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? 0.85 + 0.15 * Math.min(1, uv / 8)
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: 1.0;
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const absorbed = globalRad * (1 - furAlbedo) * angleCorrection * cloudTransmit * uvClarity;
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// Lower convective coefficient than bare concrete (hc=10+4.5*sqrt(v)) -
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// trapped air in the coat insulates, running the surface hotter for a
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// given wind speed than pavement, but not as insulated as a thick double
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@@ -639,13 +653,13 @@ export function calcFurSurfaceTemp(Ta, globalRad, windSpeed, solElev, furAlbedo
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export const LAG_HOURS_FUR = 0.4; // ~24 min - low thermal mass, animal moves in/out of sun
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export function calcFurSurfaceTempPass(TaArr, radArr, vaArr, elevArr, furAlbedo = 0.15) {
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export function calcFurSurfaceTempPass(TaArr, radArr, vaArr, elevArr, furAlbedo = 0.15, uvArr, cloudCatArr) {
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const n = TaArr.length;
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const result = new Array(n);
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const alpha = 1 - Math.exp(-1 / LAG_HOURS_FUR);
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let Tf = calcFurSurfaceTemp(TaArr[0], radArr[0], vaArr[0], elevArr[0], furAlbedo) ?? TaArr[0];
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let Tf = calcFurSurfaceTemp(TaArr[0], radArr[0], vaArr[0], elevArr[0], furAlbedo, uvArr?.[0], cloudCatArr?.[0]) ?? TaArr[0];
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for (let i = 0; i < n; i++) {
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const target = calcFurSurfaceTemp(TaArr[i], radArr[i], vaArr[i], elevArr[i], furAlbedo) ?? TaArr[i];
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const target = calcFurSurfaceTemp(TaArr[i], radArr[i], vaArr[i], elevArr[i], furAlbedo, uvArr?.[i], cloudCatArr?.[i]) ?? TaArr[i];
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Tf = Tf + alpha * (target - Tf);
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result[i] = Math.max(TaArr[i], Tf);
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}
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