3.1.0.0
Vehicle Speed Calcs Extra At A Glance ranges New Driver profile
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@@ -176,10 +176,26 @@ export const VEHICLE_TYPES = {
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car: { name: 'Car / Hatchback', albedo: 0.25, glazingArea: 1.0, bodyU: 4.0, hCabinLoss: 20, thermalMass: 1.00, retainedWarmth: false, internalGain: 0.0 },
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mpv: { name: 'MPV / People Carrier', albedo: 0.25, glazingArea: 1.3, bodyU: 4.0, hCabinLoss: 20, thermalMass: 1.00, retainedWarmth: false, internalGain: 0.0 },
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suv: { name: 'SUV / 4x4', albedo: 0.22, glazingArea: 1.1, bodyU: 3.8, hCabinLoss: 19, thermalMass: 0.95, retainedWarmth: false, internalGain: 0.0 },
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truck: { name: 'Truck / HGV Cab', albedo: 0.30, glazingArea: 1.2, bodyU: 3.5, hCabinLoss: 18, thermalMass: 0.90, retainedWarmth: false, internalGain: 0.0 },
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motorhome: { name: 'Motorhome / Campervan', albedo: 0.55, glazingArea: 0.25, bodyU: 0.9, hCabinLoss: 12, thermalMass: 0.35, retainedWarmth: true, internalGain: 1.2 },
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caravan: { name: 'Caravan (towed)', albedo: 0.60, glazingArea: 0.22, bodyU: 0.8, hCabinLoss: 11, thermalMass: 0.35, retainedWarmth: true, internalGain: 1.2 },
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};
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// -------------------------------------------------------------------
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// VEHICLE SPEEDS - road-speed classes for the cabin heat model.
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// -------------------------------------------------------------------
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// mph feeds calcVehicleInteriorTemp's speedMph argument. 'static' (0 mph)
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// is a parked vehicle and reproduces the original stationary model exactly;
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// higher speeds scrub the shell with forced airflow and (windows down) flush
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// the cabin toward ambient.
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// -------------------------------------------------------------------
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export const VEHICLE_SPEEDS = {
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static: { name: 'Static', mph: 0 },
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urban: { name: 'Urban 20mph', mph: 20 },
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aroad: { name: 'A-road 50mph', mph: 50 },
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motorway:{ name: 'Motorway 70mph', mph: 70 },
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};
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// -------------------------------------------------------------------
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// BUILDING TYPES - presets for the indoor temperature model.
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// -------------------------------------------------------------------
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