Files
sunscope/assets/js/events/weather-checks.js
T
fraxle 41acfcd5b9 2.6.1
Update wind and rain measures - now using Beaufort Scale
2026-06-04 16:20:31 +01:00

288 lines
12 KiB
JavaScript

// ------------------------------------------------------------------------
// weather-checks.js - Weather-derived event detectors.
//
// Computed in real-time from the forecast data.
// Each checker function receives (rows [, location]) and returns an event
// object or null. rows = today's hourlyRows array.
// location = { lat, lon, name, country }.
//
// To add a new weather event: write a checkXxx(rows, location) function
// below, export it, and add it to the checks[] array inside
// getActiveEvents() (in events.js).
// ------------------------------------------------------------------------
export function checkStargazing(rows) {
// Great stargazing: mostly clear night hours with low cloud
const nightRows = rows.filter(r => r.elev < -5);
if (nightRows.length < 3) return null;
const avgCloud = nightRows.reduce((s, r) => s + r.cc, 0) / nightRows.length;
if (avgCloud > 30) return null;
return {
id: 'stargazing',
emoji: '⭐',
title: 'Great Stargazing Tonight',
message: `Clear skies expected overnight at ${nightRows.length} hours with average ${Math.round(avgCloud)}% cloud — ideal conditions for stargazing.`,
color: '#080e1a',
textColor: '#c8dcff',
type: 'weather',
nightOnly: true,
};
}
export function checkSunset(rows, location) {
// Find the actual sunset window: the LAST contiguous run of rows where
// solar elevation is in the golden/civil-twilight band (-3- to 8-).
// This distinguishes sunset from sunrise (which is the first such run).
const twilightIndices = rows
.map((r, i) => ({ r, i }))
.filter(({ r }) => r.elev > -3 && r.elev < 8);
if (twilightIndices.length === 0) return null;
// Split into runs separated by gaps (midday gap separates sunrise from sunset)
const runs = [];
let run = [twilightIndices[0]];
for (let k = 1; k < twilightIndices.length; k++) {
if (twilightIndices[k].i === twilightIndices[k - 1].i + 1) {
run.push(twilightIndices[k]);
} else {
runs.push(run);
run = [twilightIndices[k]];
}
}
runs.push(run);
// Use the LAST run (sunset). If only one run exists it's either sunrise-only
// or a single dusk window - use it but we'll label generically.
const sunsetRun = runs[runs.length - 1];
const sunsetRows = sunsetRun.map(({ r }) => r);
const isSunrise = runs.length === 1 && sunsetRows[0].elev < sunsetRows[sunsetRows.length - 1].elev;
// If sun is rising through the band this is a sunrise window, not sunset - skip.
if (isSunrise) return null;
const avgCloud = sunsetRows.reduce((s, r) => s + r.cc, 0) / sunsetRows.length;
const avgLowCloud = sunsetRows.reduce((s, r) => s + (r.ccLow || 0), 0) / sunsetRows.length;
if (avgLowCloud > 25) return null;
if (avgCloud < 5 || avgCloud > 75) return null;
// Store the ISO time range so getCellTagEvents can limit the icon to those hours
const firstISO = sunsetRun[0].r.iso;
const lastISO = sunsetRun[sunsetRun.length - 1].r.iso;
return {
id: 'perfect-sunset',
emoji: '🌅',
title: 'Spectacular Sunset Conditions',
message: `Low cloud is clear near the horizon but high cloud will scatter the light — conditions look ideal for a vivid sunset near ${location.name}.`,
color: '#3a1a00',
textColor: '#ffe0b0',
type: 'weather',
nightOnly: false,
isoRange: [firstISO, lastISO], // only show cell icon during these hours
};
}
export function checkHeatSpike(rows) {
const maxTemp = Math.max(...rows.map(r => r.Ta).filter(isFinite));
if (maxTemp < 30) return null;
const severity = maxTemp >= 36 ? 'extreme' : maxTemp >= 33 ? 'severe' : 'notable';
// Only flag the hours that are actually at/above the heat threshold.
const affected = rows.filter(r => isFinite(r.Ta) && r.Ta >= 30);
const isoRange = affected.length
? [affected[0].iso, affected[affected.length - 1].iso]
: undefined;
const msgs = {
notable: `Temperatures reaching ${maxTemp.toFixed(1)}°C — above seasonal norms. Stay hydrated and avoid prolonged sun exposure.`,
severe: `Heat warning: ${maxTemp.toFixed(1)}°C expected today. Risk of heat exhaustion for vulnerable people — keep cool and hydrated.`,
extreme: `Extreme heat alert: ${maxTemp.toFixed(1)}°C forecast. Risk of heat stroke — avoid outdoor activity during peak hours.`,
};
return {
id: 'heat-spike',
emoji: '🔥',
title: severity === 'extreme' ? 'Extreme Heat Alert' : severity === 'severe' ? 'Heat Warning' : 'Heat Spike Today',
message: msgs[severity],
color: severity === 'extreme' ? '#3a0000' : severity === 'severe' ? '#4a1000' : '#5a2000',
textColor: '#ffd0b0',
type: 'weather',
nightOnly: false,
isoRange, // only show cell icon during the hot hours
};
}
// Wind and rain are detected separately so each icon lands only on the hours
// that genuinely have that condition. They are mutually exclusive per hour:
// windy + dry → wind icon (💨)
// wet + calm → rain icon (🌧️)
// windy + wet → storm icon (🌩️), and the wind/rain icons are suppressed
// for that hour so a single hour never shows two icons.
const GUST_BLUSTERY = 25 / 2.237; // m/s = 25 mph - Strong Breeze (Force 6)
const GUST_STORM = 39 / 2.237; // m/s = 39 mph - Gale (Force 8) - storm combo trigger
const PRECIP_MODERATE = 2.5; // mm/h - moderate rain threshold
const PRECIP_HEAVY = 7.6; // mm/h - heavy rain (>0.3 in/hr)
const PRECIP_TORRENTIAL = 20; // mm/h - torrential / very heavy
// Wind category lookup from gust speed in m/s.
// Uses simplified 6-tier scale matching common forecast language.
function windCategory(ms) {
const mph = ms * 2.237;
if (mph >= 96) return { tier: 6, name: 'Violent Storm', advisory: 'Wind Advisory' };
if (mph >= 74) return { tier: 5, name: 'Storm Force', advisory: 'Storm Warning' };
if (mph >= 55) return { tier: 4, name: 'Severe Gale', advisory: 'Gale Warning' };
if (mph >= 39) return { tier: 3, name: 'Gale', advisory: 'Gale Warning' };
if (mph >= 32) return { tier: 2, name: 'Near Gale', advisory: 'Wind Advisory' };
return { tier: 1, name: 'Strong Breeze', advisory: null };
}
const WIND_DESC = {
1: 'Large branches in motion; umbrellas used with difficulty.',
2: 'Whole trees in motion; inconvenience felt when walking against the wind.',
3: 'Twigs break off trees; progress on foot generally impeded.',
4: 'Slight structural damage possible — chimney pots and slates at risk.',
5: 'Trees uprooted; considerable structural damage expected.',
6: 'Very rarely experienced inland; widespread damage — avoid all outdoor activity.',
};
// Rain intensity lookup from mm/h
function rainCategory(mmh) {
if (mmh >= PRECIP_TORRENTIAL) return { name: 'Torrential Rain', desc: 'extreme rainfall' };
if (mmh >= PRECIP_HEAVY) return { name: 'Heavy Rain', desc: 'heavy rainfall' };
if (mmh >= PRECIP_MODERATE) return { name: 'Moderate Rain', desc: 'moderate rainfall' };
return { name: 'Rain', desc: 'light rain' };
}
// Combined wind+rain event naming
function stormTitle(windTier, rainMmh) {
const isHeavyRain = rainMmh >= PRECIP_HEAVY;
if (windTier >= 5) return 'Severe Storm';
if (windTier >= 4) return isHeavyRain ? 'Windstorm with Heavy Rain' : 'Windstorm with Rain';
if (windTier >= 3) return isHeavyRain ? 'Gales with Heavy Rain' : 'Gales with Rain';
if (windTier >= 2) return isHeavyRain ? 'Blustery Heavy Rain' : 'Blustery Rain';
return isHeavyRain ? 'Blustery Showers' : 'Blustery Rain';
}
// Banner colour scales with wind severity
function windBannerColors(tier) {
if (tier >= 5) return { color: '#0c1020', textColor: '#c0d8ff' };
if (tier >= 4) return { color: '#101828', textColor: '#c0d4f0' };
if (tier >= 2) return { color: '#141e2e', textColor: '#c0d0e8' };
return { color: '#1a2030', textColor: '#c0d8f0' };
}
const gustOf = r => r.gust ?? r.va ?? 0;
const precipOf = r => r.precip ?? 0;
const isWindyHour = r => { const g = gustOf(r); return isFinite(g) && g >= GUST_BLUSTERY; };
const isWetHour = r => { const p = precipOf(r); return isFinite(p) && p >= PRECIP_MODERATE; };
const isStormHour = r => isWindyHour(r) && isWetHour(r);
export function checkWind(rows) {
// Windy hours that are NOT also wet (those are storms instead).
const affected = rows.filter(r => isWindyHour(r) && !isStormHour(r));
if (affected.length === 0) return null;
const isoRange = [affected[0].iso, affected[affected.length - 1].iso];
const maxGust = Math.max(...affected.map(gustOf).filter(isFinite));
const mph = Math.round(maxGust * 2.237);
const { tier, name, advisory } = windCategory(maxGust);
const desc = WIND_DESC[tier] || '';
const { color, textColor } = windBannerColors(tier);
const title = advisory ? `${advisory}${name}` : name;
return {
id: 'wind',
emoji: tier >= 5 ? '🌪️' : '💨',
title,
message: `Gusts to ${mph} mph. ${desc}`,
color,
textColor,
type: 'weather',
nightOnly: false,
isoRange,
};
}
export function checkWet(rows) {
// Wet hours that are NOT also windy (those are storms instead).
const affected = rows.filter(r => isWetHour(r) && !isStormHour(r));
if (affected.length === 0) return null;
const isoRange = [affected[0].iso, affected[affected.length - 1].iso];
const maxPrecip = Math.max(...affected.map(precipOf).filter(isFinite));
const { name: rainName } = rainCategory(maxPrecip);
const isTorrential = maxPrecip >= PRECIP_TORRENTIAL;
const isHeavy = maxPrecip >= PRECIP_HEAVY;
return {
id: 'wet',
emoji: '🌧️',
title: rainName,
message: isTorrential
? `Torrential rain — up to ${maxPrecip.toFixed(1)} mm/h at peak. Flash flooding possible; avoid travel if you can.`
: isHeavy
? `Heavy rain — up to ${maxPrecip.toFixed(1)} mm/h at peak. Roads may flood; allow extra travel time.`
: `Moderate rain expected — up to ${maxPrecip.toFixed(1)} mm/h at peak. Keep a brolly handy.`,
color: '#15212e',
textColor: '#bcd6ee',
type: 'weather',
nightOnly: false,
isoRange,
};
}
export function checkStorm(rows) {
// Storm hours = windy AND wet at the same time.
const affected = rows.filter(isStormHour);
if (affected.length === 0) return null;
const isoRange = [affected[0].iso, affected[affected.length - 1].iso];
const maxGust = Math.max(...affected.map(gustOf).filter(isFinite));
const maxPrecip = Math.max(...affected.map(precipOf).filter(isFinite));
const mph = Math.round(maxGust * 2.237);
const { tier } = windCategory(maxGust);
const { color, textColor } = windBannerColors(tier);
const windDesc = WIND_DESC[tier] || '';
const isTorrential = maxPrecip >= PRECIP_TORRENTIAL;
const isHeavy = maxPrecip >= PRECIP_HEAVY;
const rainLabel = isTorrential ? 'torrential rain' : isHeavy ? 'heavy rain' : 'rain';
return {
id: 'storm',
emoji: '🌩️',
title: stormTitle(tier, maxPrecip),
message: `Gusts to ${mph} mph with ${rainLabel} (${maxPrecip.toFixed(1)} mm/h). ${windDesc}`,
color,
textColor,
type: 'weather',
nightOnly: false,
isoRange,
};
}
export function checkFrost(rows) {
const minTemp = Math.min(...rows.map(r => r.Ta).filter(isFinite));
if (minTemp > 2) return null;
// Only flag the hours that are actually at/below the frost threshold.
const affected = rows.filter(r => isFinite(r.Ta) && r.Ta <= 2);
const isoRange = affected.length
? [affected[0].iso, affected[affected.length - 1].iso]
: undefined;
return {
id: 'frost',
emoji: '❄️',
title: minTemp <= 0 ? 'Freezing Conditions' : 'Frost Risk Tonight',
message: minTemp <= 0
? `Temperatures dropping to ${minTemp.toFixed(1)}°C — ice on roads and surfaces is likely. Allow extra travel time.`
: `Temperatures near freezing tonight (${minTemp.toFixed(1)}°C) — frost possible on exposed surfaces and vehicles.`,
color: '#0a1a2a',
textColor: '#c8e8ff',
type: 'weather',
nightOnly: false,
isoRange, // only show cell icon during the frosty hours
};
}